Google Earth VR

VR Application Profile
Name of VR Application Google Earth VR
Category World/sites
Date of processing:                                                                  28/10/19
Technical Framework & Key Data Software-Provider: Google

Software-Developer: Google

Version of app: 1.5

 

Compatible VR hardware systems:

☐  Google Cardboard          ☒  Oculus Rift

☐  Google Daydream View   ☐  Oculus Quest

☐  Lenovo Mirage Solo         ☐  Samsung Gear VR

☐  Lenovo Explorer             ☐  Samsung Odyssey

☒  HTC Vive Pro                  ☐  PlayStation VR

☒  HTC Vive                        ☐  Dell Visor

☐  Acer AH 101                   ☒  Other: Valve Index

☐  Oculus Go

 

Compatible operating systems

☐  iOS            Version:……………………………

☐  Android    Version:……………………………

☒  Other:…  Windows 8.1 and later

 

Languages available

☒  English                      ☐  Italian

☐  Spanish                     ☐  German

Learning Content Physical and Urban Geography Contents
Learning Outcomes Knowledge
The adult learners will be able to:

·       Explain what the physical geography of a particular place looks like

·       List the different geographical features of a particular area

·       Explain what the World Heritage Sites are

 

Skills
The adult learners will be able to:

·       Locate various geographic accidents in a specific area of the Earth

·       Identify the most outstanding monuments in each country

·       Locate the most important rivers in the world

 

Competences
The adult learners will be able to:

·       Determine the different existing landscapes on the earth or in a particular area and relate it to the climate in that same area

 

Activities provided Google Earth allows users to explore the VR world from totally new perspectives in virtual reality. The app allows to stroll the streets of Tokyo, soar over the Grand Canyon, or walk around the Eiffel Tower. This virtual reality app lets users see the world's cities, landmarks, natural and wonders. Users can fly over a city, stand at the top of the highest peaks, and even soar into space. Cinematic Earth Comes with VR tours and hand-picked destinations that send users to the Amazon River, the Manhattan skyline, the Grand Canyon, the Swiss Alps, and more.
Added value
for low-skilled/-qualified adults
The VR application "Google Earth" can be very interesting and beneficial when it comes to providing knowledge about Physical-Urban or Social Geography to low-skilled/qualified adult learners. Especially those who have difficulties with traditional learning methods, as the application provides an extraordinary perspective of concepts and content of Physical-Urban Geography. It allows learners to immerse themselves in the world by exploring it at their own pace and, consequently, can improve the understanding of Geography in general.
SWOT analysis  

·       User-friendliness                  1 ☐    2 ☐   3 ☐    4■
·       Pedagogic orientation
and standards                      1 ☐    2 ☐   3 ☐    4■
·       Applicability level                1 ☐    2 ☐   3 ☐    4■
·       Gamification level               1 ■     2 ☐   3 ☐    4☐

 

*1…very poor/low; 2…poor/low; 3…OK/medium; 4…good/high; 5…very good/high

 

 

STRENGTHS WEAKNESSES
·       Very good quality and development of the application

·       It is very easy to use

·       It gives users an extraordinary perspective of the contents

·       Information for some areas not updated

·       Users can see people and coordinates. Privacy can generate debate

·       It doesn't reach everywhere.

OPPORTUNITIES THREATS
·       It can help to know more about physical geography

·       It allows to see the cities as we have never seen them before. With great clarity

·       It allows a quick understanding of the topics covered.

·       Not yet available on many VR glasses platforms

·       You have to have some previous knowledge of geography so you don't get lost

·       Lack of interactivity between user and application

Ideal application/utilization  

Context of ideal application

 The Google Earth VR application is ideal for teaching and learning Physical-Urban and Social Geography, providing learners with knowledge and data that will improve their understanding of the subject in general and other more specific issues.

 

 

Instructions for preparation

 The teacher or instructor must previously select what to work on and visualize, in order to better adapt to the content.

Previously, didactic and pedagogical materials should be provided to initiate the subject.

The application is simple and intuitive and does not need much previous explanation.

Ergonomic and adequate chairs should be used, as well as enough space to visualize the application.

 

  Instructions for mentoring

 You must work on the contents beforehand to be able to deeper guide and advise the learners.

A possible task for the learners could include choosing an ancient city and exploring it and seeing the different expansions it has undergone throughout its history, differentiating the typology and urban organization of it.

Many Geographic contents can generate later a work or debate or discussion after using the VR application

  

Do’s and don’ts

 The application can be an ideal complement to work on a specific topic. Thinking mainly in the Physical and Urban Geography

Learners can be given the opportunity to propose other searches at a later session after using the application.

After the session, they could solve a common problem, debate, ask questions, provide documentation, etc.

Take into account learners with certain sensibilities because the application requires movement. As well as situations with a certain impact